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81. Missile Combat - in Ships and Modules [original thread]
@Beta Vixen: Despite the fact that we are always being discouraged of employing real life wet navy examples, you have hit the mark exactly on the spot. What you said should be the standards to balance EVE weaponry with. von Steinroehder
- by von Steinroehder - at 2004.06.21 13:59:00
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82. Turret Balance and the new Accuracy - in Ships and Modules [original thread]
I agree with the others here across the board. Solo hunting is heavily impeded as it is now. And I still think that having sharpshooter, motion prediction, trajectory analysis and gunnery skills at high levels should have a bigger impact on accura...
- by von Steinroehder - at 2004.06.21 13:42:00
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83. You got bughunters, get balancehunters - suggestion! - in Ships and Modules [original thread]
Exactly what I meant.
- by von Steinroehder - at 2004.06.21 09:20:00
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84. You got bughunters, get balancehunters - suggestion! - in Ships and Modules [original thread]
This is not a thread to vote for one of the above example votes. It is a thread to promote voting in general as a means of getting information from the playerbase and giving everyone a way to express his opinion. And of course, it could also be ...
- by von Steinroehder - at 2004.06.18 13:02:00
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85. What is a turret worth? Duals and Quads balancing - in Ships and Modules [original thread]
Edited by: von Steinroehder on 18/06/2004 12:54:17 Please refrain from taking the example gun I posted as the be all and end all of this proposal. You could as well say that something like a dual medium beam laser exists, which would have hal...
- by von Steinroehder - at 2004.06.18 12:48:00
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86. What is a turret worth? Duals and Quads balancing - in Ships and Modules [original thread]
Edited by: von Steinroehder on 18/06/2004 11:01:47 Edited by: von Steinroehder on 18/06/2004 10:47:47 If a Quad Beam Laser would be a large turret behaving like four Medium Beam Laser Is (best small standard beam laser) and use large ammo ...
- by von Steinroehder - at 2004.06.18 10:45:00
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87. What is a turret worth? Duals and Quads balancing - in Ships and Modules [original thread]
What is rather nice about this approach is that most of the balancing needed to keep battleships from being multi-purpose monsters is already implemented. Only slight tweaks would be needed to achieve balance. A battleship mounting all quad small...
- by von Steinroehder - at 2004.06.18 08:53:00
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88. What is a turret worth? Duals and Quads balancing - in Ships and Modules [original thread]
Edited by: von Steinroehder on 18/06/2004 08:11:03 When a battleship pilot sacrifices a high slot to mount a small weapon against frigates, he gains less than he loses. That is because one large turret is worth roughly four small turrets, whil...
- by von Steinroehder - at 2004.06.18 08:05:00
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89. Falloff + Optimal= Max Range = hits all the time! - in Ships and Modules [original thread]
Did anyone notice the signature resolution on guns? They got a new stat, 400 for large guns, 200 for mediums and 100 for small turrets if I'm not mistaken, and I've got a feeling the effect of this stat (which modifies 'hittability' of different...
- by von Steinroehder - at 2004.06.18 07:23:00
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90. Power Diagnostics Reduce Shield Boosting? - in Ships and Modules [original thread]
Looks like it's the same problem as when you fit low slot and mid slot tracking enhancers, which will give you less of a tracking boost than if you had only fitted either type. Pretty annoying, seeing that for shieldguys PDUs are the way to go... ...
- by von Steinroehder - at 2004.06.18 07:05:00
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91. You got bughunters, get balancehunters - suggestion! - in Ships and Modules [original thread]
Edited by: von Steinroehder on 18/06/2004 08:55:04 Please don't be so silent, folks. Voice your opinion - vote for a vote!
- by von Steinroehder - at 2004.06.18 06:57:00
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92. You got bughunters, get balancehunters - suggestion! - in Ships and Modules [original thread]
Edited by: von Steinroehder on 17/06/2004 08:32:32 You can also check on the effects of a balancing patch when you employ a satisfaction vote like How content are you with the patch changes? Should the effects of signature size on turret ph...
- by von Steinroehder - at 2004.06.17 08:28:00
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93. You got bughunters, get balancehunters - suggestion! - in Ships and Modules [original thread]
Edited by: von Steinroehder on 18/06/2004 12:58:45 EDIT: Please note that this is a call for votes in general, not to answer the example votes I used below! Dear devs, the way I see it most balance changes are tested by experienced players ...
- by von Steinroehder - at 2004.06.17 08:05:00
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94. Projectiles nerf is killing me - in Test Server Feedback [original thread]
I might be comfortable with the changes, but I have one big problem: Between a skilled player (about 10+ million skill points) and a just-got-my-BS-from-(insert name of internet auction portal here)-player there should be a world of a difference....
- by von Steinroehder - at 2004.06.16 14:38:00
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95. Your biggest battle mistake! - in Ships and Modules [original thread]
1. Back in the days, when I had my first cruiser (a Vexor, may it rest in peace) I decided to go hunting in HED-GP with Clone 0, a friend of mine in his newly bought Auguror. Mind you, back then that was unchartered space, without any alliances cl...
- by von Steinroehder - at 2004.06.02 08:23:00
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96. IONSTAR PRESS RELEASE - The Return Of The Imperial Apocalypse - in Player Gatherings and Events [original thread]
In the name of IONSTAR corporation I am proud to announce the successful completion of the Imperial Apocalypse's return. Once again it became clear that loyalty is worth more than all the ISK one can amass. In a glorious procession, the sacred sh...
- by von Steinroehder - at 2004.06.01 11:08:00
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97. IONSTAR PRESS RELEASE - The Return Of The Imperial Apocalypse - in Player Gatherings and Events [original thread]
Concerning the course of events that will follow the reclaiming of the Imperial Apocalypse class battsleship during the BIG lottery by our hands, IONSTAR has the following to proclaim: In true spirit of the House of Kador which we are loyal to, ...
- by von Steinroehder - at 2004.05.30 13:57:00
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98. Back by popular demand......Tenaj's ''dumb miner of the month'' award - in EVE General Discussion [original thread]
If you rip someone off at least make a lesson out of it. Never dunnit personally, and never would, but the peeps I hang around with would have had the decency to give the new_player(tm) a few hints... such as how to use secure cans.
- by von Steinroehder - at 2004.04.26 06:48:00
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99. Bug Thread 1424+ - in Test Server Feedback [original thread]
Named large Ion Blaster Cannons still require 2250 powergrid as opposed to the standard ones requiring only 2000.
- by von Steinroehder - at 2004.04.24 17:44:00
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100. Bug Thread 1424+ - in Test Server Feedback [original thread]
Energy Management Skill seems broken. Bonus says '5 Energy' instead of '5%'.
- by von Steinroehder - at 2004.04.22 22:57:00
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